It's all very familiar stuff, but it's also a narrative structure that instantly evokes a sense of comfort, a cosy setup that combines with the reassuring core gameplay loops of climbing, riding around on horseback, gliding, exploring, solving puzzles and engaging in combat at your leisure, resulting in an undoubtedly derivative, but nonetheless hugely enjoyable experience that adds just enough of its own twists, turns and unique flavour to proceedings to make its ancient Greek romp feel worthwhile. Of course, if you're going to draw heavily from a title so beloved by so many, you're gonna need to do a stand-up job or suffer the consequences and, thankfully, in this regard Ubisoft Quebec has mostly come up trumps with a fantastical Ancient Greek adventure that, despite a few problems here and there, is well worth sinking your time into. From its puzzle shrines and stamina-based climbing, to its huge freewheeling open world and core narrative structure, this is a game that owes a huge amount to 2017's mighty Hylian masterpiece. Original review (Nov, 2020): Much has already been made of Immortals Fenyx Rising's very obvious similarities to The Legend of Zelda: Breath of the Wild, and with good reason - this is a game that cribs heavily, unashamedly, from Nintendo's Magnum Opus.
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